So this blog is about my first playable prototype for our multimedia development project. Overall I
don't think the project is going too badly however I have run into a couple of difficulties working with Unity game editor. For example the editor wont let me apply textures to terrain for some reason and as terrain is the only entity in the game that can be reshaped i'm unable to add things like hills or rivers into my game for the time being. I'm also a little bit behind in terms of progress on my game but this is mainly down to juggling the work with other modules and will get sorted out in time.
In terms of whats going well for me so far? I am actually enjoying making the game, after messing around with it for a while I've come up with some cool aesthetic combinations that I think can make the game look appealing and unique. As aesthetic design was going to be a vital part of my final game I think that's a distinguishable step. I'll be catching up on progress later this week and then I should be up to date but otherwise i'm meeting my targets for the assignment and although i'm still unsure about some things regarding the Unity game editor i'm still optimistic that I can get the game done the way I want it done.
(Screenshot from my first playable)